Description
Returns the currently selected language in a string format.
Type
Method
Syntax
string currentLanguage = loxisManager.getCurrentLangauge();
Example
using UnityEngine;
using AMACreative.Loxis;
public class LangaugeChangeTester : MonoBehavior
// Get reference to a LoxisManager instance through the inspector
[SerializeField] private LoxisManager loxisManager;
private void Start()
{
string currentLanguage = loxisManager.getCurrentLangauge();
if (currentLanguage == "English")
{
Debug.Log("It's English");
}
else
{
Debug.Log("It's not English");
}
}
}